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1. ISK making potential in this game (solo player)? - in EVE General Discussion [original thread]
(Not sure where to post this so posted elsewhere as well) What kind of money can the solo/small group player make sustained per hour or per day? ( Im not talking about say for example getting a very rare drop, but consistent income. Obviously ...
- by Doc Who - at 2006.04.10 17:42:00
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2. The pursuit of ISK - what every solo player would like to know - in Market Discussions [original thread]
What kind of money can the solo/small group player make sustained per hour or per day? ( Im not talking about say for example getting a very rare drop, but consistent income. Obviously it won't be an exact number - just looking for reasonable ...
- by Doc Who - at 2006.04.10 17:37:00
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3. Best way to make ISK? - in EVE New Citizens Q&A [original thread]
Ok I will try to be more specific: What kind of money can the solo/small group player make sustained per hour or per day? (Im not talking about say for example getting a very rare drop, but consistent income. Obviously it won't be an exact numbe...
- by Doc Who - at 2006.04.10 17:32:00
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4. Best way to make ISK? - in EVE New Citizens Q&A [original thread]
For the solo/small group player 1. In the short term what is the best way to make ISK? 2. In the long term what is the best way to make sustained ISK? 3. Just what is the limit to income for a solo player? Appreciate all suggestions and input. Thx.
- by Doc Who - at 2006.04.10 15:19:00
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5. Thanks CCP you single handedly made all Techell A Target. - in EVE General Discussion [original thread]
Techell is a GREAT corp - I deal with them often. I have always found them to have among the best prices for ships and equipment in the game as well as great service and fair treatment. Just appears that people like to take pot shots at succesful...
- by Doc Who - at 2003.09.23 23:32:00
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6. Techell's "Mega for Miner's" Program Launches - in Corporation, Alliance and Organization Discussions [original thread]
Hmmm - Let me see ..... Should I buy my Miner II's from Techell for 3.5 million each or pay 5.5 million each from everyone else selling them. Talk about looking a gift horse in the mouth...
- by Doc Who - at 2003.09.23 23:07:00
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7. Mandos (and other Fanboys) : Get your head out your butt and see the light - in EVE General Discussion [original thread]
I could not care less that my post was locked/deleted. As usual people are posting before actually thnking about the point the original poster was trying to make. So let me make it simple for you to understand. THIS GAME IS DYING and it appears...
- by Doc Who - at 2003.08.13 12:09:00
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8. Mandos (and other Fanboys) : Get your head out your butt and see the light - in EVE General Discussion [original thread]
My previous post about exploits was locked. Perhaps even rightly so - although it was an attempt at playing devils advocate. Why is it that you are so ready to delete and lock posts that are critical of CCP or the game universe and yet posts th...
- by Doc Who - at 2003.08.13 11:51:00
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9. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
got to bump this!
- by Doc Who - at 2003.08.11 12:03:00
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10. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
got to bump this!
- by Doc Who - at 2003.08.11 12:03:00
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11. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Pirating is something that hasn't really been much touched on in this thread. The Player Pirate is very important in the EVE economic world and to the interest and appeal of the game. They add spice to the game with otherwise mundane things like...
- by Doc Who - at 2003.08.08 17:49:00
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12. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Pirating is something that hasn't really been much touched on in this thread. The Player Pirate is very important in the EVE economic world and to the interest and appeal of the game. They add spice to the game with otherwise mundane things like...
- by Doc Who - at 2003.08.08 17:49:00
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13. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
LOTS of great ideas here and positive posts. I have a few ideas to discuss from the viewpoint of someone has just about it all in the game. Fully equipped fighting Battleship, with best or near best equipment in the game. Bestower with best equip...
- by Doc Who - at 2003.08.08 13:54:00
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14. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
LOTS of great ideas here and positive posts. I have a few ideas to discuss from the viewpoint of someone has just about it all in the game. Fully equipped fighting Battleship, with best or near best equipment in the game. Bestower with best equip...
- by Doc Who - at 2003.08.08 13:54:00
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15. Scam Artists and Alternate Characters - in Test Server Feedback [original thread]
In real life one can do back ground checks on people if large amounts of money are at stake. The easiest way to implement this in EVE is an Age Scale. Have a field indicating an Age Scale of 1 to 6 1: More than 1 week old 2: More than 2 weeks old...
- by Doc Who - at 2003.07.24 00:14:00
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16. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Very well thought out and argued post! I agree with this post 100%
- by Doc Who - at 2003.07.23 23:48:00
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17. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Very well thought out and argued post! I agree with this post 100%
- by Doc Who - at 2003.07.23 23:48:00
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18. My Mining Battleship - in Ships and Modules [original thread]
Thanks Jarjar. Obviously I can also just avoid player blockaded areas - I was thinking if I accidently warp into one that has been recently formed i.e. no pod kills to show on map. What about using mods to prevent them locking me in the first p...
- by Doc Who - at 2003.07.23 00:54:00
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19. My Mining Battleship - in Ships and Modules [original thread]
I want to use my Apoc BB to mine solo in 0.0 systems. I am looking for advice for a loadout I can use to: 1) Survive and ALWAYS get away if I warp to a Player pirate blockaded area. 2) Be able to take out any NPC pirates that show their face whil...
- by Doc Who - at 2003.07.22 23:30:00
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20. CCP is potentially ruining a great game. - in Test Server Feedback [original thread]
I realize there have to be game balancing changes but these should be well documented and open for discussion and testing for some time. I played DAOC from early Beta and still play. A lot of changes and game balancing issues were introduced. I k...
- by Doc Who - at 2003.07.07 14:45:00
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